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Add support for constant buffers...

Ritchie Frodomar requested to merge work/ritchie/shaders-and-layouts into master

...And a whole lot more. Textures, shaders, framebuffers, viewports, blending, depth stencil, scissor testing, and a Ritchie.

There are still many limitations with Ritchie.Graphics, but most of what you'd need to port our game engine is there.

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